![]() ![]() I have never died/failed a mission once since this chapter, and I've completed most, if not all, in excellent time. This doesn't give you enough time to take on the three "leaders" with their stacking buffs. I'm not sure how it's supposed to help or make the encounter slightly easier, as the "diversion" summons some "reinforcements" which get annihilated in a single enemy turn, and kills one of your much needed character units. The initial ploy in the beginning is also useless seemingly. and I haven't been able to get one of them down to at least half health before one of the enemy priests heals them back to full, let alone all three, one of which is also the target objective. Combine this with the most enemies I've seen on screen at one time and put them in a close quarters map. ![]() the three "Leader" type units all have two traits, one which halves all damage received, and the other, grants them another 40% damage reduction if there is an ally within 6 tiles. I'll try not to spoil anything, but the enemies in this chapter are seemingly impossible to kill. Hey, Has anyone made it to Chapter 18 yet and have a ridiculously hard time clearing it? ![]()
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